The game uses a plushie controller, which is in the shape of a cow with udders. The cow is pink, with brown spots, and white accents, to resemble Neapolitan ice cream. Players must squeeze the udders in order to produce ice cream. There is a timer which the players must beat in order to win.
The first step in making milk'Em is to craft the cow. The cow, Penelope, is pink, white, and brown, for Neapolitan ice cream,  strawberry vanilla, and chocolate. With the help of Lilly Tagliaferri, we quickly drafted and assembled Penelope.
After assembling Penelope, the next step is to build the circuits. (With this, I had a little help from MAXianghan.) There are conductive fabric attached to Penelope's udders, which will activate when the circuit is complete. Along with the switches, there is an mp3 shield, that will store a "moo" sound file, so Penelope will have a voice. In the game, when it starts, and when the players win, they will hear Penelope "moo". Once the circuits were built, a housing unit was built for  it, so that it can sit in Penelope safely.
Udder attachment surgery
This process was done to store the circuit housing in Penelope's stomach. Once the housing unit was safely in place, I sewed her udders on.
Gloves are used as part of the game. This is to depict the idea of milking Penelope. They are also part of the game switch. When the gloves make contact with the udders,  the circuits will close, therefore turning on the switch.
System Diagram
 1. Cow + Glove = 1.
2. Arduino sends byte to processing
3. Processing counts bytes
4. Draw Ice Cream when bytes reach certain point
5. All three Ice Creams drawn, Processing sends byte back to Arduino
6. Penelope moos
We Love Penelope!!